Finally cam up with an idea for my assignment, an XNA windows phone game which I'm going to try to knock over onto Android when it's finished by using MonoDevelop.
The main idea of the game is a turn-based game which puts the user against the machine in a battle to take over a chessboard style map. The user and the A.I. of the game will each be in control of infantry and tanks, and the plan is to have a No man's land between the two sides which will be the target to take control of.
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